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Young Cuttle Fish

(image)

It is a time-honoured tradition to have bodies of water near dwarvish settlements be guarded by tentacled creatures. Outsiders have oft questioned the practicality and safety of such arrangements, but the dwarves of triththa have learned that cuttlefish are quite intelligent and when raised from birth, can be taught to follow orders.

The trick to finding a young cuttlefish is knowing the colour of their shell. Young ones still have a softer and weaker one, that has a pinkish hue.

Notas Especiais: The victims of this unit's poison will continually take damage until they can be cured in town or by a unit which cures. Os ataques de enxame desta unidade vólvense menos mortíferos cando os seus membros están feridos.

Avanza dende:
Avanza a: Arquiteutis
Custo: 21
HP: 46
Movemento: 8
XP: 48
Nivel: 1
Aliñación: neutral
IDEoS Young Cuttle Fish
Habilidades:
(image)tentáculo
impacto
2 - 10
corpo a corpo
enxame
(image)tinta
perforación
2 - 2
a distancia
poison
Resistencias:
folla20%
perforación0%
impacto30%
lume0%
frío60%
arcano20%
TerreoCusto de MovementoDefensa
Area430%
Arrecife costeiro250%
Auga profunda160%
Auga superficial250%
Bosque530%
Braña260%
Castelo130%
Chaira430%
Colonia de cogomelos320%
Conxelado230%
Cova320%
Infranqueable9920%
Intransitable9920%
Montañas9920%
Outeiros530%
Vila230%